Game sales exploded in May!

According to May 2026 data shared by Oyunfor, the increase in game and in-game sales continued. Game purchases increased by 4 percent compared to March 2026.

According to May 2026 data shared by Oyunfor, the increase in game and in-game sales continued. Game purchases increased by 4 percent compared to March 2026. Compared to May last year, there was an increase of 12 percent. Game purchases increased in May: The share of mobile games was 40 percent. The largest share in game purchases in May was mobile games. Mobile games, which received a 35 percent share in March 2026, reached 40 percent in May 2026.

In the same period, the share of PC games decreased from 38 percent to 35 percent, and the share of console games decreased from 27 percent to 25 percent. PC games ranked second with a 35 percent share in May. The console side remained in third place on the list with a 25 percent share. The sales performance of games such as Garena Free Fire, PUBG Mobile, League of Legends: Wild Rift and Mobile Legends: Bang Bang was effective in the increase on the mobile side.

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Counter-Strike 2 ranked first in the list of games with the most in-game sales in May. Counter-Strike 2, one of the most well-known competitive games of the FPS genre, maintained its top place in the in-game spending list with its fast-paced match structure and strategic gameplay. Valorant was among the games with the most in-game sales in May. The FPS game signed by Riot Games maintained its strong position on the list with its competitive structure and character-based game system.

Garena Free Fire was one of the productions that increased its sales among mobile games in May. The battle royale game ranked at the top of Oyunfor’s May list with its player base on the mobile platform. PUBG Mobile also became one of the games with the most in-game sales in May. The game, which is one of the most popular productions of the battle royale genre on mobile, maintained its high volume in in-game purchases.

World of Warcraft was one of the games included in the list from the MMORPG category. The production, which has been active for many years, was among the games that stood out in in-game sales in May with its wide game world and content structure. Roblox started to rise again in in-game purchases in May. With its user-generated game structure and wide content pool, the platform was included in Oyunfor’s list of the games with the most in-game sales.

Fortnite re-entered the list after new updates. Epic Games’ game, which has a battle royale and live service structure, returned to the top 10 games in in-game sales in May. League of Legends maintained its place among the games with the most in-game sales in May. The MOBA type game was included in the in-game spending list with its competitive structure and presence in the e-sports side. League of Legends: Wild Rift entered the list from the mobile MOBA category.

The League of Legends experience, which Riot Games brought to the mobile platform, was among the productions that attracted attention in in-game purchases in May. Mobile Legends: Bang Bang also maintained its strong position on the mobile MOBA side in May. The game entered Oyunfor’s list of the most in-game sales games with its player base on the mobile platform. Apple Store Gift Code, PlayStation Gift Code, Steam Gift Code, Google Play Gift Code and Xbox Gift Code were included in the list of best-selling gift cards in May.

Both mobile stores and PC and console ecosystems were on the list for gift cards. In the MMORPG category, World of Warcraft, Metin2, Black Desert Online, Knight Online and Silkroad Online were among the prominent games. World of Warcraft was on the list with its wide game world and content structure. Metin2 maintained its active player base with its open world structure and character development system. Black Desert Online was on the MMORPG side with its character customization options and battle mechanics.

Knight Online was among the games on the list in May, especially with its player base in Turkey and its competitive PvP structure. Silkroad Online, on the other hand, retained its name in the MMORPG category with its trade and PvP focused gameplay. Istanbul ranked first in game shopping by province in May. Istanbul was followed by Ankara, Izmir, Bursa and Antalya. According to Oyunfor data, the highest shopping volume was collected in the big cities of Turkey.

In the distribution by age group, the largest share in May came from players between the ages of 21-30. In May 2026, 57 percent of shopping took place in the 21-30 age group. The share of users aged 30 and over was 39 percent. The share of the 18-21 age range was recorded as 4 percent. In the age distribution comparison made with March 2025 data in the source table, the 18-21 age range was 4 percent, the 21-30 age range was 55 percent, and the 30 and over age group was 41 percent.

In May 2026, the share of the 21-30 age group increased by 2 points, while the share of the 30 and over age group decreased by 2 points. The rate did not change in the 18-21 age range. In the distribution by gender, the rates of female and male users did not change. In the source table, the share of female users was 45 percent and the share of male users was 55 percent between March 2025 and May 2026.

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