The Turkish game that opened a gacha shop in Akihabara is coming to Steam

Developed by the Turkish indie studio in the last year, Gacha Capsule Shop Simulator – Akihabara is released on Steam on June 8.

Developed by the Turkish indie studio in the last year, Gacha Capsule Shop Simulator – Akihabara is released on Steam on June 8. The game offers a capsule toy shop simulation set in the Akihabara region of Japan, known for its anime culture. Gacha Capsule Shop Simulator – Akihabara, a new simulation game about anime culture from the Turkish indie studio, was developed with the contributions of 450 publishers and tens of thousands of followers, mainly in Asia and America.

The actors run a capsule toy shop in Akihabara in the production, which centers on the gacha culture in Japan. In the game, gacha machines with different themes are stocked, product prices are determined and shelf arrangements are arranged. Shop management; It progresses through stock tracking, pricing, machine placement, decoration and employee management. Players are constantly updating the store layout to attract tourists and collectors looking for rare figures.

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In Gacha Capsule Shop Simulator – Akihabara, capsule openings form the basic loop of the game. Different figures appear with each capsule opening, and players follow these figures as part of the collection system. The game includes thousands of figure variations with different sizes, materials and rarity levels. There are 24 special collections in the production. Cats, giant robots, kawai figures, breast figures and niche anime-themed sets can be collected individually or as a full series.

The collection system is used as one of the main structures that directly affects the product variety in the store and the player’s progress. Human employees and robot employees take part in the game together. Players can compare the performances of employees and shape the shop automation accordingly. Robot and human employee management creates a separate management layer in the operation of the store. Gacha Capsule Shop Simulator – Akihabara is based on running a capsule toy shop during the day, while opening a different gameplay area at night.

Players can earn additional income by participating in underground Robot Fights. In this section, the balance of risk and reward progresses together with the main shop management. There are NPCs with different behavioral patterns in the customer structure of the game. Tourists, collectors, influencers, yakuza and sumo wrestlers are among the types of customers who come to the store. Each type of customer interacts differently with the shop layout and product variety.

Gacha Capsule Shop Simulator – Akihabara also features a dynamic buff system. Elements of chance, such as Maneki Neko, influence capsule opening results and customer behavior. This system adds light roguelite touches to the game. The game combines Akihabara’s anime culture and visual world with its store simulation structure. The sound atmosphere specific to Japan’s Akihabara region is also used together with the visual identity of the game.

Gacha machines, anime-themed figure sets, collection system and shop management constitute the main structure of the game. Gacha Capsule Shop Simulator – Akihabara will meet players on Steam on June 8. Developed by the Turkish indie studio, the production brings together the capsule toy culture with a store management simulation, collection system and nightly Robot Fights layer.

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