Secret Tension Between Bethesda and Obsidian – Shocking Claims from Fallout: New Vegas Developer

Fallout: New Vegas, one of the most discussed and loved productions in the gaming world, continues to maintain its place on the agenda despite all the years that have passed.

Fallout: New Vegas, one of the most discussed and loved productions in the gaming world, continues to maintain its place on the agenda despite all the years that have passed. This production, which is often described as “the best Fallout game of the modern era” by fans of the series, apparently witnessed a much more stormy process than expected between the two giant companies behind it. In a long-term interview, the legendary screenwriter and project director of the game, Chris Avellone, revealed a striking “criticism presentation” prepared by Bethesda Softworks about this game developed by Obsidian Entertainment.

Dead Money DLC and Bethesda’s PowerPoint File In his statements that have recently spread rapidly on the internet, Chris Avellone specifically touched upon the development process of Dead Money, the expansion pack of the game. This add-on, which brings the Fallout universe closer to the survival-horror genre, is known for taking away all of the players’ equipment and excessively restricting resources. According to Avellone’s claim, Bethesda was not pleased with this decision, which went against its strategy of turning the series into a mainstream FPS game.

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You can also watch the video on YouTube. Avellone claimed that Bethesda executives were not satisfied with just this add-on and prepared a huge PowerPoint presentation listing everything Obsidian “did wrong.” “This presentation was not just about DLC; it covered all the mistakes Obsidian made,” said Avellone, humorously explaining that encountering such a reaction at a time when the studio thought it had produced a successful product seriously shook the team’s morale.

Review Scores and the End of the Partnership Touching on the “Metacritic score and premium” issue, which has been talked about in the gaming world for years, Avellone claimed that Bethesda used review scores as a trump card against Obsidian. As you may remember, it was known that Obsidian was deprived of a big bonus because New Vegas could not reach 85 points. According to Avellone, these low scores were cited by Bethesda as a reason to end the creative partnership.

Bethesda’s harsh attitude towards the studio, while benefiting from the commercial success and prestige of New Vegas, seems to have caused deep wounds in the development team. The Future of the Fallout Series and the Legacy of New Vegas Today, both Bethesda and Obsidian are united under the umbrella of Microsoft. It is estimated that after 15 years, these old frictions between the two companies have faded away. However, with Fallout 4, the series has become more action-oriented, causing fans to often miss the deep role-playing elements that New Vegas offers.

The fact that the second season of the Fallout series takes the story back to the lands of New Vegas proves once again how strong Obsidian’s vision in 2010 was. Although Bethesda’s top name Todd Howard has always praised Obsidian’s work in public, these latest statements by Avellone reveal how sharp the competition and difference in vision is behind the scenes.

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